/*
 * Copyright (C) 2014 Rothens
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
package rpg.camera;

import rpg.RPG;

/**
 *
 * @author Rothens
 */
public abstract class CameraMovement {
    protected Camera camera;

    public CameraMovement(Camera camera) {
        this.camera = camera;
    }
    
    /**
     * 
     * @return true, if finished movement.
     */
    public abstract boolean tick();   
    
}
